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								        What are Classes?A class is a blueprint or a template for an object. For example, a flat plan on paper with all details like  no. of room, sizes, floors is a blueprint of the actual flat. Here the flat plan is a class and actual flat is an object.
 Class members
 
 Fields: Set of variables
 Constants: Set of constants
 Constructors: A method that initializes the class
 Properties: Set of data of an object
 Events: Methods fire on user action
 Methods: Set of functions of class
 Destructor: A method that is called when a class is destroyed
 
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