GUI checkpoint and synchronization

Differentiate between GUI checkpoint and synchronization.

GUI check point is used to check and compare properties of objects between actual( actual test runs) and expected results (drafted Script). The following are few checkpoints used in scripting :

1. Single property GUI check point
2. obj/win GUI check point
3. Multiple properties GUI check point

Synchronization point enables the user delay in timing between the test and the application. Quite often Wait() function is used while scripting to synch up the application and test run. The following are the few sycnh check points used in scripting:

1. obj/win sync point
2. obj/win bitmap sync point
3. obj/win screen area sync point
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